Sunday, July 31, 2011
The problem with items and locations
Saturday, July 30, 2011
fast tester is fast
Thursday, July 28, 2011
Slowly taking shape
My game is slowly taking shape. It's still in the beginning stage, but i have already some hidden things and plans to continue on. It finally has an outline and style i can follow and creating new areas becomes routine. I even managed to make a shock value inside without even planning to do it. At least Yvonne was kinda shocked while testing and that with my bad drawing skills haha. It's kinda cartoonish horror and my mind is full of wicked ideas too make this more gruesome. When then music is added at some point it will be just awesome.
Wednesday, July 27, 2011
New Projects & Random Thoughts
With my plan to neglecting facebook for other projects, i also come back to my beloved blog. Actually Yvonne created an own blog and told me to write in here again is what made me finally come here. Lately i am often just in SSC, playing games, currently The Lost Crown, before i finished Septerra Core for the first time, maybe i should write another entry about it. My new project is to recreate my old adventure game that some of you may remember. I do not really remember what it was called, but i do remember the things i made and some flaws i made that i try to not do again (you had to "use battery with dark room" to make a flashlight work, instead of "combining battery with flashlight"). For people interested in testing and playing my new adventure game just contact me and i give it to you (now i also have a full version of the program which means its a simple setup for the game). I just worked about 4 hours on it yet and it only consists of about 10 screens and a few items to find and use, but it's a start.
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